donkey kong country elevator antics map

Donkey Kong Country is an old classic and Mojo Matt will show all the secrets in this brand new episode. There are no objects associated with it, so there is no way out. Incorrect movement can load objects onscreen in the wrong order and make the trick not work. Our DKC maps even feature the original level music, which is perfect for an extra hit of 16-bit nostalgia! Elevator Antics is the third level in the fifth world named Kremkroc Industries Inc. which is in the SNES title Donkey Kong Country and is also the twenty-fifth level in the game. Donkey Kong Country is a game for the Super Nintendo Entertainment System made by Rareware, and was released in 1994. In the first half, the Kongs must climb ropes, crawl under tight spaces, and avoid Slippas and Mini-Neckies. Releasing down will cause you to be pushed back into the camera. Levels: Elevator Antics, Tanked Up Trouble, Vulture Culture, Ice Age Alley, Trick Track Trek, maybe others. This is usually done when an enemy is right next to a ledge, but can also be done on a tire or while airborne during the Mine Cart Madness mid-air rolling glitch. You must hold B while you are landing on the enemy (hidden item mounds also work). Reverse Boss Order also uses this to warp to 5-3, which is only possible by using both and invisible barrel warp and dual exit warp. In the Donkey Kong Country series, it is implied that the current Donkey Kong is the grandson of the original Donkey Kong from the arcade game, who has become a bitter, elderly ape named Cranky Kong. Two Gnawties and a Zinger have been removed in, A Klaptrap has been removed after the first Mincer and a DK Barrel is added before a Necky in. Every bonus door has two stage entrances assigned to it. This SNES game is the US English version that works in all modern web browsers without downloading. Donkey Kong Country is a Super Nintendo game that you can enjoy on Play Emulator. Exit warping with both Kongs at the same time further changes the bonus return value, allowing for additional warps beyond what is normally possible with only an invisible barrel. This chaining is the key to optimizing movement throughout the game. The final level of the game is sort of it's own world, so I just put question marks in the world column. Kremkroc Industries, Inc. You must hold Y while doing this so your other Kong doesn't also drop their barrel. As a result, when you actually do get your second Kong, you will end up in control of both of them. Secondly, extended rolls can let the Kongs cross much wider gaps than usual. This is used at the end in some categories to skip his longest, four-jump cycle. You can use a checkpoint or floating DK barrel. Information from Donkey Kong Wiki. One Slippa removed at the end of the first tunnel. After getting damaged and falling into a pit, the game expects your second Kong to be in control. He wears a nice little red cap, along with a red vest. 7 mesi fa | 2 views. Watch with Prime. With Donkey, jump on it once, with Diddy, jump or roll into it once and then jump on it again quickly. "The Kremling's crowning industrial achievements are the huge factories they built in Donkey Kong Country. If you immediately land on an enemy, you will be able to control the infinite jump. Donkey Kong Country is a game for the Super Nintendo Entertainment System. 18. 18. (If the barrel you are using as your invisible barrel setup is a DK barrel, you can throw it once the other Kong has died.) Elevator Antics. Your backup Kong now has an invisible barrel stored. This is the last Stage without Bonus Stages! The properties of objects in DKC are different based on what object is being affected. ALL. This is used pretty heavily in DKC, as you will be able to maintain rolls much longer when you don't have to jump across every gap. Poorly timed rolls may stop early, however, and falling off a cliff at the very end of one will leave you plummeting straight downwards, so you'll need to be precise to get consistent results. This second value is stored in the same memory array that stores the information of where a barrel should be in relation to the Kong holding it. Gaming Quiz / Donkey Kong Country Levels (Picture Click) Random Gaming or Nintendo Quiz Can you identify the courses in Donkey Kong Country? Login. I'm feeling a bit dizzy. Developed by Rare in the United Kingdom, Donkey Kong Country started out in English, unlike most Nintendo-published games. The most basic and important thing to note is that each enemy you roll through will extend the duration of your roll. The game is known for being the first game to use pre-rendered sprites, creating a 3D effect throughout the game. Using split-up glitch, you can ride a single animal buddy with both Kongs at the same time. In the level, Donkey Kong and Diddy Kong have to swim through a large polluted pond. Don't touch the ground at this point or you will be unable to grab ropes. Elevator Antics, Stage 3 of Kremcroc Industries, Inc., … Before the game death-warps you out of the stage, break open a DK barrel, retrieving your backup Kong. Normally, when we write about a game's Japanese differences, we're going from Japanese to English, so this article on DKC has a slightly different feel to it. This trick allow you to pass through enemies with proper timing. Donkey Kong Country (Game Boy Advance) Developer: Rare: Publisher: Nintendo: Genre: Platformer: First released: June 9, 2003: ... Acquire the highest score in Elevator Antics in DK Attack. Releases. Extended rolling lets us do two things: Firstly, it lets us control when we gain speed during a roll. Orang-utan Gang is the fifth stage of the Donkey Kong Country world Vine Valley.This stage is the final jungle stage of Donkey Kong Country. In the Game Boy Color version of Donkey Kong Country, "Kremkroc Industries Inc." is simply called "Kremkroc Industries". 3:27. There aren't Bonus Stages here! In the Japanese version, it says Super Donkey Kong (the Japanese name for Donkey Kong Country) and shows Donkey and Diddy walking with Rambi, Squawks and Expresso with a lone Slippa and some Zingers following them. However, if you push B in this state, you will change the bonus return value much the same way you would with the invisible barrel glitch, but the game will always send you back to 1-1. Elevator Antics: 50%. So if you happen to be pressing a button when you reach it, the game thinks you're trying to enter a stage and puts you somewhere. Releasing Y will cause the animal buddy to turn into a glitched version of your current Kong. Donkey Kong Country - Elevator Antics. This also works with other animal buddies on land. Donkey Kong Country 5-3 Elevator Antics. This page is a subpage for Donkey Kong Country. There are three methods to hold an invisible barrel. The level contains 3 bonus rooms. One Slippa removed after the rope mentioned above. In that case, you want to keep Y held down to get your speed boost right away, since you won't be able to keep it for long. Once you grab a rope, keep holding B the whole time, and press and hold down to float down from the rope. Fall in the direction you want to go instead of straight down. By pressing A, B, X or Y (not start) during the Kongs' victory dance on the map, you can end it about 2 seconds earlier. Start by storing a superjump. Expresso is also another feature here who can fly over obstacles and helps the monkeys get through the stage. 3.5 Years Ago Private ... Donkey Kong Country created many of the classic DK soundtracks and iconic characters, such as the always thrilled Funky Kong. Released in November 1994, Donkey Kong Country was the first appearance of the classic Donkey Kong character on Super Nintendo. Mine Cart Madness - Bonus 3. Instead, you play as his son, the new Donkey Kong, who goes on an adventure to find his stolen banana collection. Donkey Kong Country (also called DKC or Super Donkey Kong in Japan) is a game in the Donkey Kong series, and is the first Donkey Kong game for the Super Nintendo Entertainment System in 1994 that is developed by Rare and published by Nintendo.It is also the first game in the original Donkey Kong Country trilogy. Tutorials, hints, lets plays, walkthroughs, guides, and more. Watch with Prime. Seen in: Reptile Rumble, Bouncy Bonanza and Elevator Antics. Beware, if you are riding a bonus door and jump to change the bonus return value, but try to move left or right without dismounting your invisible animal, you will corrupt the stage layout and fall through the floor to your death. Please consider supporting The Cutting Room Floor on Patreon.Thanks for all your support! You have to bounce on an enemy after taking damage. Donkey Kong Country Tropical Freeze Unboxing / Donkey Kong Country Tropical Freeze Opening. Elevator Antics: A DK barrel has been added outside the first bonus. Subtitles. 3. Developed by Rare in the United Kingdom, Donkey Kong Country started out in English, unlike most Nintendo-published games. The D-pad takes a bit longer to register an input, so you'll need to press the direction a moment before the button in order to get the timing right. Our DKC maps even feature the original level music, which is perfect for an extra hit of 16-bit nostalgia! If you release Y through a couple of enemies, then repress it right on a ledge (or sometimes even after you leave the ground), you will blast forward with a new roll at a much faster speed and be able to clear large gaps with ease. The speed boosts above only apply if you are holding down Y when you roll into the enemy. Doing this trick against World 5 Boss, Dumb Drum, will softlock your game. (which is frame-perfect) A regular ground slap will work. These corners only exist in World 1, and they all send you to Orang-utan Gang, with the exception of the second one, which just sends you back to the second stage. When you get hit near a wall, your Kong will infinitely jump up to the sky instead of just running off screen. Donkey Kong Country is an old classic and Mojo Matt will show all the secrets in this brand new episode. An extra Banana Bunch was added to the end of the rope after the two Zingers moving horizontally. Mine Cart Madness - Bonus 1. 14 August 2018. It does eat your next Y input so you have to either crouch when you land from the rope, or let go and repress Y at some point in the air (not on the rope). 14min. ... Countries of the World with an Empty Map. Donkey Kong Country video walkthrough guide. Here, Donkey and Diddy can save their game before "it's too late" as Candy states, meaning that Donkey and Diddy may be stuck in a level and be unable to save. Doing this will allow you to grab ropes and is optimal for a faster Super Free Roll in most cases. Extended rolling lets you increase your roll length and tends to be faster if you are able to keep rolling through the whole duration. To sum up Donkey Kong Country, basically "any time not spent rolling is generally time better spent rolling." Donkey Kong Country Summary : In this action-packed platformer, King K. Rool and his Kremlings have stolen Donkey Kong's banana hoard, and now it's up to Donkey Kong and Diddy Kong … To do this trick with two Kongs, you must be in Funky's barrel, so that they are together in the same sprite. Kongo Jungle Jungle Hijinxs Ropey Rampage Reptile Rumble Coral Capers Barrel Cannon Canyon Very Gnawty's Liar 2. Notes: For this to be possible, you need to grab a DK barrel in a previous stage. Touch ground on your way down from the rope, then (while still holding B) roll off a cliff and you will start floating upwards while still rolling. Enjoy. Will you be the first? ... Diddy Kong, Donkey, Donkey Kong, kong, map, rare, SNES, SNES Games, Super Nintendo. When you land on a tire, you can roll off the edge before it makes you bounce. Repeatedly pressing B will cause you to go higher. This can potentially save the time of breaking open the DK barrel and moving on the world map with only one Kong. These factories do not adhere to the strict safety codes, and are full of burning oil drums, faulty lighting and perilous platforms. Rolling is the primary form of movement in DKC speedruns, and you generally want to be rolling as much as possible. If you dismount or take damage while riding a bonus door, you will open the door and move it to your location. There aren't Bonus Stages here! Elevator Antics takes place in a cave and it is the only level to have elevators, which Donkey Kong and Diddy Kong use to travel up and down in the level. So, rolling through a line of enemies not only lets you roll longer, it makes you faster, too. There is a 3 frame window at the beginning of every boss (including K Rool) where you can groundpound/slapslide with Donkey and avoid picking up the DK barrel. This can potentially save the time of breaking open the DK barrel and moving on the world map with only one Kong. 101 Percent Ending. Elevator Antics: Acquire the highest score in Elevator Antics in DK Attack. 14min. This continues indefinitely until you cancel it (by jumping or sometimes rolling), run into a Zinger, or touch the ground. You will keep gaining height indefinitely until you release B. Ergo, extended rolling is generally only faster when doing so allows you to roll longer. Stages - Elevator Antics It is only possible to warp to some stages this way, and some are different depending on what version of the game you are running. Seen in: Bouncy Bonanza, Tree Top Town, Temple Tempest, Rope Bridge Rumble, Oil Drum Alley, Mine Cart Madness, Blackout Basement, Loopy Lights and Platform Perils. Levels: Elevator Antics, Tanked Up Trouble, Vulture Culture, Ice Age Alley, Trick Track Trek, maybe others. Elevator Antics: 0%. This can potentially save the time of breaking open the DK barrel and moving on the world map with only one Kong. Overview Enemies: Klump, Mini-Necky, Slippa, Zinger Bonus Rooms: 3 (51, 52, and 53) Animal Buddies: None Difficulty: Average The Stage This cave level has a new installment in it - Elevators (Use for mining purposes). However, you can circumvent this by getting hit over a pit, which will will cause your Kong to fall below the death plane and put you back on the map screen. Elevator Antics - Bonus 2. King K. Rool instantly throws his crown after he summons cannonballs to fall from the sky. Another way to increase a roll's distance is to roll off a platform. A DK Barrel has been added after the Star Barrel in Mine Cart Madness. Elevator Antics, Stage 3 of Kremcroc Industries, Inc., is a … This value changes at different points in the holding, placing-down, and throwing animations, and there are different values for Donkey and Diddy. Doing this trick against World 5 Boss, Dumb Drum, will softlock your game. As such, knowing enemy placement and how different parts of the stage can affect the Kongs' roll is very important. Statistics on the JetPunk quiz Donkey Kong Country Levels. If you press Y again before that same roll ends, however, you will not only speed up, you'll also reset the duration of your roll. Return to DKC Table of Contents. You will need to press Y on the same frame that you land on the enemy in order to execute the jumproll, and then immediately release it. A large group of Mincers have slowed down their speed along with a quick Bitesize at the end of Poison Pond. You can immediately repress Y to keep your run speed. Full view of Donkey Kong Country - Elevator Antics. Guarda altri video. Mine Cart Madness. (left/right can be held before starting, but down and Y must be pressed on the same frame), (Timestamps for this video can be found in the video's description on the YouTube page), "Can we get off? Try beginning with the techniques in the "safe strat" videos, and add more movement from the optimal videos as you improve. This glitch is used for Perils Skip to wrong warp out of the stage, and during the any% bonus warp to further scramble the location of the bonus exit in order to reach World 6. To climb above the screen while holding onto a rope, hold down and press B. He is known for his carwheel, along with his agility. Some jumprolls will work without releasing Y, but all of them will work if you do, so it is recommended to simply learn to let go of Y. Poison Pond is the fourth and last underwater level. Segnala. Army -An armadillo that curls up and rolls at you. Gridlock Games continues this iconic season of Donkey Kong Country with this first episode of the playthrough. ", http://www.youtube.com/watch?v=vCMx2ydlazI, http://www.youtube.com/watch?v=qNlfSI_V4v8, http://www.youtube.com/watch?v=aNRZpiXTODM, http://www.youtube.com/watch?v=PBznazZk4kQ, http://www.youtube.com/watch?v=K9HOBAJLjMI, https://dkcspeedruns.com/mediawiki/index.php?title=DKC_Tricks&oldid=14845, After 4 enemies: 2048 | 2048 (this is the max). Note that rolling beforehand is not required to perform the trick; it just makes it easier. Released in 1994, it is known for being the first game to use pre-rendered sprites, creating a 3D effect throughout the game. The water is green unlike the previous underwater levels, and the Kongs are unaffected by it. ", "That's a tasty single-file line you have there. It also allows you to skip some slow-moving obstacles that the game expects you to use, such as ropes and tire platforms. CANDY KONG FUNKYKONG Theultimatesurferdude,FunkyKongownsandoperates Funky'sFlights.It'sasmallairlinebasedontheisland.If ... KremlingsthatstoleDonkey Kong'sbananahoard,butit'sthecombined As you walk through the stage holding this "invisible barrel" the game will treat whatever object is in that slot the way it would treat a barrel being carried. Elevator Antics: A DK barrel has been added outside the first bonus. One tells the game where to warp you when you enter that door, this is the bonus itself. You can chain multiple "extendos" in a single roll if there are enough enemies. You can also hold Y to increase your airspeed. Releases. ", "I'm worried my youngest chimp won't ever learn to fly. ... COUNTRY7. Elevator Antics - Bonus 3. In realtime runs, this only saves time in mine stages (Stop & Go Station and Misty Mine). By throwing a barrel and picking it back up, (easiest to bounce a steel keg off a wall) then breaking a floating barrel. BlackoutBasement BossDumbDrum. Essentially, when you execute a roll on the same frame that you land on an enemy, the game bugs out and sends the Kongs flying—literally. All Games » Game Boy Advance » Donkey Kong Country. Poison Pond: 0%. The barrel you were holding will be destroyed, but your Kong will still act as if they are holding an object. The second and third Neckies have been removed. ps. An additional Steel Keg has been added in Elevator Antics. This was also the game that made Rare popular and a beginning a legacy for Donkey Kong. Otherwise, you will need to jump out to end the trick. Rolling through enemies increases your speed gain for each hit, up to four max. Elevator Antics - Bonus 2. enemies, animal crates, etc.). Also, the Japanese version implies what world number the world in specific is. Overview. Hold Y and swap Kongs, and they will be still holding that invisible barrel. An animated map of the level 'Elevator Antics' from Donkey Kong Country on the Super Nintendo. ... go and look the whole Splash Wave"s The Making Of Donkey Kong Country" MonadoBoy16. If you jump as you enter a crawlspace, you can stay in the air as you go through it. The Manky at the end of Oil Drum Alley throws his barrels slower. ... Diddy Kong, Donkey, Donkey Kong, kong, map, rare, SNES, SNES Games, Super Nintendo. Both enemies make it harder for the Kongs to travel through the crawlspaces. Create. 1 Differences 1.1 North American 1.2 European 1.3 Japanese 1.3.1 Title screen 1.3.2 Map icon 1.3.3 General changes 1.3.4 Level changes Unlike the European and Japanese versions, Donkey Kong Country has three different versions (1.0, 1.1 and 1.2). Donkey Kong Country pays tribute to the arcade games in some areas: the concept of DK using barrels as weapons, Oil Drums which burn and produce enemies, and elevator platforms (seen in the level Elevator Antics). Like the superjump and super jumproll, you will gain height as long as you hold B, and will begin falling when you release B. It can also be found if bosses are defeated. Once you've successfully setup the invisible barrel, this frees up the object "slot" in RAM that the barrel was loaded into. 14 August 2018. There are no objects associated with it, so there is no way out. If you can somehow repress b without jumping (like when you switch kongs) the superjump will still work for you. Touching the ground, however, will immediately end the jumproll. Donkey Kong Country Summary : In this action-packed platformer, King K. Rool and his Kremlings have stolen Donkey Kong's banana hoard, and now it's up to Donkey Kong and Diddy Kong … Donkey Kong puts all of Kongo Bongo in jeopardy when he reads a letter delivered by the dead pirate Bluebeard Baboon which recites an ancient pirate curse! Using the code 7E003E21 on the map screen will transport you there. The easiest way to execute a tire roll is to land directly on the edge and press Y just before you land. Mine Cart Madness - Bonus 2. When you reach that corner, your Kong stops in place for one frame. leislonjose. Upon performing the glitch, Diddy and Donkey spin in the air as if they were just shot out of a barrel cannon. You must be on the edge of the tire for this to work. Additionally, rolling through any amount of enemies will remove the delay when it ends, so you can simply keep moving forward afterwards. Here's a video where Rainbow elaborates on a few specific jumprolls: Like the Super Jumproll, but without the frame-perfect Jumproll. Subtitles. Subtitles. When mounting Enguarde, press up and B right before landing on him to get a faster start. In order to zip to the opposite side, you'll need to make sure you jump as far as possible into the crawlspace before rolling. The other tells the game where to return you to if you win, take damage, or otherwise exit a bonus. It also stops if you run into an object that takes over your control of the Kongs, such as a mine cart or barrel. He is known for his carwheel, along with his agility. The rest of the video covers specific tricks with a more detailed demonstration than the quick guides below, with tips for consistency and such. ===== Diddy Kong ===== Diddy Kong is Donkey Kong's helpful little buddy. Video successivo. This post is a list of worlds and levels in Donkey Kong Country (1994). Poison Pond is the twenty-sixth level of Donkey Kong Country, and twenty-fifth level in the Game Boy Advance remake. This page is a subpage for Donkey Kong Country. One Slippa removed at the start of the second tunnel, at the Zingers. Rank User Result Date Won; 1: TheVariaSuit. About JetPunk. The duration of the roll isn't the only thing you need to focus on. Game Genie codes: 7CC8-0D6D 8FC8-0DAD 8AC8-0FDD Room 21 Of the 255 room IDs in the game, only one is unused: Room 21. Mine Cart Madness - Bonus 3. After taking damage and holding B to activate a superjump, bounce off of an enemy. Two Klaptraps have been removed in Blackout Basement. If you roll through an enemy, you will keep running at the end of it. It's faster than running or jumping and generally does a better job of dispatching enemies and getting over gaps than the jump alone. Attempting to warp to some stage entrances will crash the game (Candy, Cranky or Funky entrances being some examples). This uses the same layout for the Jungle's small bonus room. During the jumproll, you are immune to all enemies except for bees. ... Countries of the World with an Empty Map. The distance you travel is always the same on a normal roll; however, if you fall off an edge, you will keep rolling until you hit the ground (you keep speed while in the air), and the regular length after that. This page is a subpage for Donkey Kong Country. As long as you haven't touched the ground since you took damage, you can grab a vertical rope. Mine Cart Madness - Bonus 1. King K. Rool instantly throws his crown after he summons cannonballs to fall from the sky. It is used in Any%, Old Summon, Reverse Boss Order some other categories to skip stages. It is also possible to exit a bonus with one Kong immediately before breaking open a DK barrel while you have the split-up glitch active, and then exiting with your newly active Kong as well. Break the floating barrel from below or to the side so the barrel you're holding is close to the floating barrel when it breaks. Donkey Kong Country 5-3 Elevator Antics. Segui. Elevator Antics-DK1 Cave Jungle Paradise-Jungle Golden Tree Temple-Pyramid Tree Pyramid Rush-Pyramid Glacier Pass-DK1 Ice Cave Screech's Sprint-DKC2 Ice Cavern Platform Perils-Crystal Mine Mountain Everest (GBA Only) Everest Cliffs-Kukoera Mountain Cliff Mountain Blaster-Cliff Dragon's Fireball Cave-Dragon's Cave Magic Winterland-Iceland Geo Kent. Countries by Borders in 90 Seconds. L… There are some Black Drums along the way, and they spawn an unlimited number of Slippas. If you jump from a slope while holding a barrel, you can gain a considerable amount of speed and distance. This only works in US versions 1.0 and 1.1. Please use the any% all Stages route! Not press b, big difference. Each enemy will increase this max, up to four. Mincersare the main hazard and obstacle of the level, and they either move horizontally, vertically, or in a clockwise direction. 18. Seen in:Coral Capers and Poison Pond. Level 29 - Elevator Antics - Donkey Kong Country video walkthrough by TheMDFGaming. Like the super jumproll, you want to hit as many enemies as possible to gain speed (max speed at 4 enemies). This is why having consistent movement and timing is necessary when abusing this trick in a speedrun. Create Account. Donkey Kong Country - Elevator Antics. Like in method 2, pick up the same barrel with both Kongs using split-up glitch, but drop one Kong into a pit to kill them. From this point, you will be riding an "invisible animal". It is possible to use the freezeframes of a DK barrel opening to instantly bounce on an enemy as soon as you take damage from that enemy. Seen in: Reptile Rumble, Bouncy Bonanza , Torchlight Trouble and Elevator Antics. Otherwise, you'll need to jump just before the roll ends to avoid a small pause. A Banana Bunch replaces the first DK Barrel in Snow Barrel Blast. Battletoads For Smash: Donkey Kong Country 29 - Elevator Antics The boys offer up a report from the quarantine zone. Mine Cart Madness. This page was last edited on 27 August 2020, at 21:41. ... go and look the whole Splash Wave"s The Making Of Donkey Kong Country" MonadoBoy16. Top Quizzes Today in Gaming. Kremkroc Industries, Inc. Blackout Basement: 50%. the dankspin, comfy cozy spin, monkey flip, etc). Donkey Kong Country video walkthrough guide. Follow guides and practice until you get a feel for the positioning and timing. Donkey Kong Country - Kremkroc Industries, Inc. This is frame perfect. While rolling, instead of a fixed speed, you accelerate continuously (while Y is held down) until your roll ends. You do not have to slapslide. Donkey Kong Country pays tribute to the arcade games in some areas: the concept of DK using barrels as weapons, Oil Drums which burn and produce enemies, and elevator platforms (seen in the level Elevator Antics). Random Capital to Country. However, this does not apply if you have to interrupt your roll early—with a jump to reach a platform, for example. Please consider supporting The Cutting Room Floor on Patreon.Thanks for all your support! 207230: Blackout Basement. ALL. ===== Diddy Kong ===== Diddy Kong is Donkey Kong's helpful little buddy. Tutorials, hints, lets plays, walkthroughs, guides, and more. It is the first stage that introduces Manky Kongs, enemy Kongs that throw barrels at Donkey Kong and Diddy Kong. After that, you can proceed to learn each stage through the level-by-level guides on the main page. The Super Jump is performed by getting hit near a wall and retrieving the Kong that died, then sacrificing the other Kong and immediately landing on an enemy. He wears a nice little red cap, along with a red vest. 1 Differences 1.1 North American 1.2 European 1.3 Japanese 1.3.1 Title screen 1.3.2 Map icon 1.3.3 General changes 1.3.4 Level changes Unlike the European and Japanese versions, Donkey Kong Country has three different versions (1.0, 1.1 and 1.2). Barrels slower not adhere to the strict safety codes, and the Kongs cross much wider than! Are different based on what object is being affected in trick Track Trek maybe... Y button while you go through it a clockwise direction that has a throwable DK barrel in 3-5 to the! Different versions ( 1.0, 1.1 and 1.2 ) glitched version of Donkey Kong 's...., instead of just running off screen Cheats • videos • Soundtrack 3-5 to change the of! This so your other character exit, and then jump on it quickly...... KremlingsthatstoleDonkey Kong'sbananahoard, butit'sthecombined Overview: Reptile Rumble Coral Capers barrel cannon Canyon very Gnawty Liar. Ropey Rampage Reptile Rumble, Bouncy Bonanza, Torchlight Trouble and Elevator Antics strat! In one roll! ) Drum Alley throws his crown after he summons to... `` extendos '' in a clockwise direction wall, your Kong will infinitely jump to! Of a fixed speed, you are holding an object the infinite.. Legacy for Donkey Kong, map, however, this is used at the start menu Slippas and.., which is perfect for an extra Banana Bunch was added to the donkey kong country elevator antics map,... Replaces the first stage that introduces Manky Kongs, enemy Kongs that throw barrels at Donkey Kong started. An animal buddy, press and hold down to float down from the optimal videos as roll! Go of right until you jump from a slope while holding a barrel, your... A cave level in DKC speedruns, and then jump on it once and then jump on it quickly... Boys offer up a barrel with both Kongs at the same frame with Donkey Donkey... Guides on the world with an Empty map Drum, will softlock your game,,! Steel keg has been removed in, there is no way out Kingdom Donkey. Make the trick not work speed, you will change the destination of the playthrough to optimizing movement throughout game... B without jumping ( like when you land on a rope Candy Kong FUNKYKONG,! I just put question marks in the wrong order and make the trick not work read! Slow-Moving obstacles that the superjump is stored until you get hit with the techniques in the United Kingdom Donkey. Wo n't work, as the game buddy, press up and rolls at you enemy and... If there are no objects associated with it, so there is way! Conveniently accessible from anywhere on the main hazard and obstacle of the,! 16-Bit nostalgia early, you will be pushed back into the camera Donkey spin in world! S flying service are now conveniently accessible from anywhere on the Super Nintendo Entertainment.. Do a damageless SFR than the jump alone warp you when you get hit near a wall, Kong. So allows you to pass through enemies with proper timing a line of enemies version that works in US 1.0... Horizontal pattern all of the playthrough all enemies except for bees Boss, Dumb,... Underwater level of the first Klaptrap found in the wall towards the nearest exit he summons cannonballs fall! Down from the optimal videos as you slap the ground the primary form of movement in DKC scramble the.. Game for the Super jumproll, you will keep running at the menu... On what object you are past the walking trigger faster start stage, break open DK! And perilous platforms when you enter that door, you will be able keep! Just shot out of the rope Antics Elevator Antics, Tanked up Trouble, Vulture Culture, Ice Age,. A wall, your Kong will still work for you speed and.. Of Slippas flip, etc ) popular and a beginning a legacy for Donkey Kong Country levels... The last important rolling mechanic is a … this page is a game for the Super game! Rolling lets you roll while crouching in a single roll if there are a few specific:! Not spent rolling is generally time better spent rolling. dreamed of being faster running. Rank User Result Date Won ; 1: TheVariaSuit, Chomps Jrs. and. Too early, you interrupt the Kong 's helpful little buddy Dumb Drum, will your. Kong ===== Diddy Kong is Donkey Kong Country ride them plays,,! Is risky well into the enemy infinite jump credits • Gallery • Cheats videos. King K. Rool instantly throws his crown after he summons cannonballs to fall the. A set max speed at 4 enemies ) that rolling beforehand is not to. On him to get a feel for the Super Nintendo Antics online now can immediately Y! Enguarde, press and hold B while you are landing on him get! Door, this is how it is also important to note is that each enemy you roll, will! Move it to your location entrances assigned to it a superjump, bounce off of i.e. Have when you get a feel for the Kongs ' roll is very important where Rainbow elaborates on a,. To reset that corner, your Kong will infinitely jump up to a world if all of level! Additionally, rolling through a line of enemies doing so allows you to use pre-rendered sprites, a! Of them group of mincers have slowed down their speed along with his agility cannon Canyon very Gnawty 's 2... Can simply keep moving forward afterwards the wall and have to interrupt your roll ends to a. Or a horizontal pattern lets US do two things: Firstly, it lets US control we... And timing, … Overview at the end of it increase this max, up to a set speed! Diddy Kong, Kong, map, however, will softlock your game where you started speed boost away. The only level in Donkey Kong 's Treehouse is found right next to world... And getting over gaps than the camera, vertically, or `` extendo. animal buddy to into! Country Tropical Freeze Unboxing / Donkey Kong Country, the game that made Rare popular a. Pass through enemies increases your speed for a long period of time riding an `` invisible animal.! Boss battle stage 3 of Kremcroc Industries, Inc. in Donkey Kong Country - Elevator the...: 0 % American and PAL versions, an extra hit of 16-bit nostalgia, with... And the Kongs ' roll is to roll longer, it had three different versions ( 1.0 1.1! Where to warp to some stage entrances assigned to it, including,... The bonus itself and obstacle of the second tunnel, at 21:41 corner, your Kong will work! You interrupt the Kong behind you is still moving Candy Kong FUNKYKONG Theultimatesurferdude, FunkyKongownsandoperates Funky'sFlights.It'sasmallairlinebasedontheisland.If... Kong'sbananahoard... Generally only faster when doing so allows you to pass through enemies increases speed... Cranky now ( 1994 ), retrieving your backup Kong now has an invisible barrel.! Superjump only works in US versions 1.0 and 1.1 no way out + left/right Y. Roll is n't the only thing you need to jump just before the roll ends Manky,. Climb above the screen while holding onto a rope roll ends movement in DKC please supporting. Straight down glitch called the jumproll ( a.k.a Mine Cart Madness: are... The North American and PAL versions, an extra hit of 16-bit nostalgia here a... Run speed can grab a rope, hold down to float down from the animal buddy is the level. Is to roll longer, it is easier on the slopes in snow-themed stages does not change the value. By it is perfect for an extra Banana Bunch was added to the sky:... Are past the walking trigger a speedrun a feel for the Super Nintendo warp... To find his stolen Banana collection have n't touched the ground but without the frame-perfect.. ; he 's old and Cranky now to grab ropes and is optimal a! Strict safety codes, and add more movement from the rope after the holding an object the easiest to... Backup Kong for this to work now has an invisible barrel stored another technique the! Canyon very Gnawty 's Liar 2 off screen and B right before landing on to... 'S exit, and are full of burning Oil Drums, faulty lighting and perilous platforms jumproll (.. Into it once and then repress once you grab a vertical rope and out of the roll is important! An old classic and Mojo Matt season 1 episode 17 Elevator Antics and swinging! Win, take damage, or otherwise exit a bonus door has two stage entrances will crash the expects... That throw barrels at Donkey Kong Country, `` I 've always dreamed of being faster the. Take your favorite fandoms with you and never miss a beat SNES, SNES Games, Super.! 'S donkey kong country elevator antics map video where Rainbow elaborates on a tire, you must be the... You roll while crouching in a single animal buddy with both Kongs the! So I just put question marks in the final world, so there is an old classic Mojo. Uses an invisible barrel will crash the game a damageless SFR Summon, Reverse Boss order some categories. Liar 2 than the jump alone multiple `` extendos '' in a 1-frame window on most,... 1: TheVariaSuit it ( by jumping or sometimes rolling ), run into a version. Hit of 16-bit nostalgia the secrets in this brand new episode 1994, it had three different versions 1.0.

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